Hier findet ihr alle Infos zum neuesten Update in den Patch Notes. In dieser Woche ist der nächste Patch für Blizzards Teamshooter Overwatch . Overwatch: PTR - Torbjörn-Update und Pharah-Änderungen - Patch Notes. Overwatch: Torbjörn Quelle: Blizzard. um Uhr. Overwatch: Langerwarteter Rework zu Torbjörn ist da, das kann Torbjörn Torbjörn erhält ein umfangreiches Update. Der Overwatch-Held wird sich zukünftig.
Overwatch - Großes Update: Torbjörn und Pharah werden generalüberholtEin neuer Patch ist für Overwatch auf PC, PS4 und Xbox One verfügbar. Das Update bringt einige Heldenänderungen, die schon auf dem PTR. This change allows Torbjörn to be able to rely on his Overload more often. Genji. Ammo increased from 24 to Developer Comment: As average hero. Developer Comments: The combined damage output of Torbjörn's secondary fire with his Overload ability was too high given his recently increased survivability.
Torbjorn Update Hero balance changes VideoUPDATE 2017! 23 OVERWATCH VOICE ACTORS! IN REAL GAME Blizzard bestätigt Brigitte als Held Sie verursachen den Battle For The Galaxy von StufeGeschützen, aber halten weniger aus und können nur neu gestellt werden, wenn sie nicht im Kampf sind. Nur angemeldete Benutzer können kommentieren und bewerten.
Without his Ultimate, Molten Core, at the ready to speed up the process, it's a difficult strategy to pull off in the middle of a firefight. Blizzard plans on changing Torbjorn's turret ability so he now throws it out in front of him, already partially upgraded.
With this change in place, Molten Core suddenly loses a lot of its purpose. So Blizzard has plans of removing the Ultimate ability or, at the very least, changing Molten Core to a normal ability.
Either way, Torbjorn would end up with an entirely new Ultimate. Nothing is set in stone yet, as Blizzard is still tinkering with the balance of Torbjorn's throwing out his turret as opposed to moving with it, but Goodman confirms the team is currently leaning towards removing Molten Core.
Blizzard has not yet shared when Torbjorn's rework is scheduled to come out. In the meantime, players can look forward to the balance changes being made to five of Overwatch's support characters, and the release of Overwatch's newest hero, Wrecking Ball.
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I will update this list over time as soon as proper info for each patch is provided. All the Overwatch PTR Patch Notes released by Blizzard in News TFT Valorant CoD OW Dota 2 Genshin Ranks All Games About Contact Us.
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Latest update: December 10, More updates Live client patches PTR patches Click a hero name to reveal the changes.
Damage Boost Damage boost is now applied when a projectile is fired rather than when it hits a target. Knockback Knockback distance is now more consistent.
Sound A new sound plays when you land a hit while damage boosted. This will affect the following heroes: Ashe Doomfist D.
Va Reaper Roadhog Torbjörn. Magazine size increased from 8 to Biotic Grenade Radius has been increased from 3 to 4 meters.
Ammo increased from 10 to Range increased from 30 to The Viper Secondary Fire Aim-down sights damage reduced from 85 to Amplification Matrix Ultimate duration increased from 8 seconds to 10 seconds.
Random spread removed. Damage falloff range now begins at 25 meters, up from Cooldown increased from 20 to 25 seconds.
Biotic Launcher Secondary Fire Heal explosion reduced from 60 to Regenerative Burst Cooldown lowered from 15 to 13 seconds.
Regenerative Burst Total healing reduced from to Damage reduced from 25 to Biotic Launcher Secondary Fire Recovery increased from 0. Healing increased from 50 to Magazine size increased from to No longer deals critical damage.
Magazine size increased from 20 to Self repair Can now be used while moving. Now bound to secondary fire formerly Ability 2. No longer interrupted by taking damage.
Configuration: Tank No longer grants bonus armor. Shots until max spread reduction lowered from 60 to Healing per second increased from 75 to Shield Bash Cooldown increased from 5 to 6 seconds.
Damage reduced from 50 to 5. Inspire Cooldown reduced from 1. Duration increased from 5 seconds to 6 seconds. Total healing increased from 80 to Self-healing from Inspire is now halved.
Repair Pack Now has 3 charges. Healing amount changed from to Now heals over 2 seconds instead of instantly. Whip Shot Out-going velocity increased from 60 to Retracting time reduced from 0.
Barrier Shield Barrier health reduced from to Shield Bash Stun duration reduced from 0. HPS decreased from 60 to Barrier Shield Maximum health increased from to Cooldown when destroyed increased from 3 to 5 seconds.
Inspire Total healing decreased from to 90 Healing reduced from 21 to 15 health per second. Self-healing is no longer reduced by half.
Defense Matrix has been rebound to secondary fire. Explosion delay decreased from 4 seconds to 3 seconds. Explosion damage no longer damages D.
Armor decreased from to Fusion Cannons Bullet damage decreased from 3 to 2. Number of bullets per shot increased from 8 to Defense Matrix Defense Matrix resource meter will now deplete twice as quickly.
Boosters Fusion Cannons can now be fired while flying. Boosters Impact damage reduced from 25 to Defense Matrix Cooldown reduced from 1. Micro Missiles Activation delay reduced from 0.
Number of bullets increased from 6 to Spread pattern made more consistent. The Best Defense… Shield gain increased from 30 to 35 for normal abilities.
Seismic Slam Maximum range reduced from 20 meters to 15 meters. Targets no longer lose air control while being pulled in.
Meteor Strike Inner ring damage radius increased from 1. Outer ring maximum damage decreased from to Seismic Slam Cooldown reduced from 7 to 6 seconds.
The Best Defense… Shield health gained per hit reduced from 35 to No longer interrupts quick melee attacks. Shuriken Secondary Fire Spread reduced from 12 to 9.
Deflect Duration increased from 1. Can now be cancelled manually. Shuriken Secondary Fire Recovery increased from 0.
Sonic Arrow Cooldown decreased from 20 seconds to 12 seconds. Duration decreased from 10 seconds to 6 seconds. Radius decreased from 10 meters to 7 meters.
New Abilities: Lunge Press jump while in the air to leap horizontally. Storm Arrows Replaces his existing Scatter Arrow ability.
Cooldown increased from 8 to 10 seconds. There is no longer a time limit when wall climbing. RIP-Tire Tire movement speed decreased from 13 to Grenades now bounce less but explode sooner.
Concussion Mine Projectile speed increased from 20 to Ricochet distance off of enemy players greatly reduced.
Total Mayhem Bomb detonation time reduced from 1 sec to 0. RIP-Tire Time to take control of Junkrat post detonation has been reduced from 1.
When enabled, allows Lucio to start wall riding while moving backwards 1. Projectile speed increased from 40 to Crossfade Area of effect radius has been decreased from 30 meters to 10 meters.
Soundwave No longer consumes ammo. Can now be used while reloading. Sound Barrier Temporary shields granted increased from to Sonic Amplifier Soundwave now counts towards Offensive Assists.
Bullet damage decreased from 70 to Damage falloff amount is unchanged. Flashbang Recovery time i. Deadeye Damage per second increased from to after locking onto targets for 1.
Flashbang Stun duration increased from 0. Radius has been increased from 8 meters to 10 meters. Weapon alternate fire ammo cost reduced from 25 to Ice Wall Health reduced from to Slowing effect duration reduced from 1.
Endothermic Blaster Secondary Fire Ammo cost reduced from 20 to Blizzard Duration lowered from 5 to 4.
Ice Wall Cooldown lowered from 13 to 12 seconds.